Guides

Broken Harmony Hunt as the Experiment

Containment is over. The staff are the prey — if you spend cooldowns on purpose.

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Experiment Hunt Guide

Experiment is the 1 in Broken Harmony’s 1vAll. You leave the Test Room hungry, and a facility of Scientists tries to tune Patients until the clock saves them. The kit is small on purpose: Punch, Sprint, Raging Eye, Leeking Heat. Skins do not add buttons. This guide is the hunter half. Role trivia and assignment bugs sit on the Experiment page. Cosmetics sit on the Experiment skins tier list.

The video in the middle is a long strategy reel across Default, Deficient, Imitator, Mesmerizing, Monitored, Love Shot, Sakura, Retired, Insatiable, and Inferior. Watch Heat placement more than the flex skins.

Cooldown sheet (post-1.2 / 1.3.5)

ToolNumberHow to spend it
Punch2s cooldownWhiff-punish is real. Do not swing at a closed door
Sprintspeed 19Close distance after a door slam, then walk
Raging Eye30s (was 40)Use when you lose audio, not when you already see a coat
Leeking Heat30 damage (was 40, was 25)Trap a Patient, a door, or the Last Standing loop
Heat highlight2s on nearby ScientistsTreat it as a scan
Heat hug5s speed boost if they stand in itBait greedy tuners
Stun immunity10s after Class S hitRe-engage, do not panic-sprint in a straight line

Rage detection range and memory (5 → 7) were buffed. You remember people longer than they think.

Opening the round

Do not tunnel the first lab coat in spawn. Two survivors on Patients will cut the timer in 15-Data bites while you tour one body. Patrol task rooms first. Heat the one that still needs four tunes. Then hunt the sound of a GUI.

Failed tasks already ping. You do not need Eye for a Scientist who just missed the green line. Save Eye for a silent hallway.

Doors are their whole personality

Survivors will close doors in your face. That is the game. 1.2 Punch at 2 seconds means you can punish a teabag. Do not eat three slams on the same frame. Break the loop with Heat on their exit, or Eye through the next corner.

Hitbox visibility in settings is legal. Many clips complain the swing is “rigged.” Turn the box on while you learn, then turn it off if it clutters.

Pressure versus slug instincts

You are one hunter. Downing two and ignoring Patients still loses if the timer hits zero. After a kill, look at the clock. If it is melting, go to tasks, not the next ego chase.

Class S exists to stun you for 3 seconds on a 40-second gun cooldown, range now 100. When you get shot, you have 10 seconds of stun immunity afterward. Use that to take the gunner so the rest of the staff lose their escort.

Last Standing as hunter

One survivor, 1:30, they glow for 10 seconds. That glow is your free Eye. After it fades, they will mute music and listen to your feet — the Last Standing page teaches them that. Counter it: stop sprinting, place Heat on the only loop, and punch the peek. LMS music may change with your skin (Monitored, Retired, Insatiable). Know which track you equipped so you are not surprised by a quieter mix.

Public assignment

Some players report they never become Experiment in public servers but can in private. If that is you, you cannot “main hunter” in public until 3uf Studios fixes it. Practice in a private 7-player with friends. Report the bug to the studio, not to a script seller who promises “force killer.”

Skins while learning

Default. Then Insatiable if you want LMS audio. Inferior VIP does not hit harder. See the tier list hub.

Getting started. Scientist guide so you know what loops look like from the other side. Patch 1.5. Controls for ability binds.

FAQ

Frequently Asked Questions

Quick answers for Scientist, Experiment, and Class S players.

When should I use Raging Eye?

When you lose the target, not when they are already in Punch range. Cooldown is 30 seconds.

Does Leeking Heat still do 40 damage?

No. It went 25 → 40 → 30. It highlights and can grant a speed boost. See the table above.

Why do I never get Experiment in public?

A known assignment complaint. Try private servers and report it to 3uf Studios. Notes on Experiment.