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Broken Harmony 1.3

The patch that added the gun, Last Standing, and then took the sniper range away.

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Patch 1.3 Notes

Patch 1.3.0 is the moment Broken Harmony stopped being “hide until Punch.” It added Class S, Last Standing (LSS), per-skin LMS music, a new map, health GUI, ragdoll, VIP servers, and an update-log TV in the lobby. Patches 1.3.1–1.3.5 then sanded the edges: Eye highlight fix, hitboxes, tuning fail alerts, roleplay servers, Deficient remodel, second microwave, Heat scanner/speed, Heat damage 40→30, stun immunity 5→10, Class S range 200→100. Live Roblox still stamps Beta 1.5 (checked 28 August 2026, ~8 million visits). This page is the 1.3 family so you do not reconstruct it from comment sections.

Current sticker: patch 1.5. Timeline: updates hub. Ability table: abilities.

1.3.0 — the big add

Class S Scientist. 950 Data in the shop. Gun stuns the Experiment for 3 seconds on a 40-second cooldown. 110 health, 175 stamina, no map tasks. A successful hit pays 35 Data. That single purchase is why the tier list tells you to buy the gun before a B-tier coat.

Class S locker. Mesmerize (Rare), Quotidian (Rare), Loser (Epic), Superior (VIP). Ranked now on Class S skins.

Scientist / Experiment lockers. Birdbrain (Scientist Epic), Insatiable (Experiment Legendary).

Last Standing / LSS. When one Scientist remains, the timer becomes 1 minute 30 seconds and that survivor is highlighted for 10 seconds. Full habits: Last Standing.

LMS music by Experiment skin. Documented on Monitored, Retired/Retried, Insatiable, and Default, plus kill SFX. Audio is not extra damage. Rank tracks with the Experiment skins board.

New map, health GUI, ragdoll, VIP servers, lobby TV. Layout notes: facility map. Older hallway VODs are unreliable after this.

Leeking Heat and hitboxes. Heat began highlighting nearby staff; hitbox visibility became a setting. Scientists received slower stamina regen.

1.3.1 to 1.3.4 — the sanding

  • 1.3.1 — Raging Eye highlight bug fixed. Eye is the 30-second reveal from 1.2; it has to actually paint the target.
  • 1.3.2 — Retry / LSS flow, better Experiment hitbox.
  • 1.3.3 — Class S no longer earns Data for shooting another Scientist. The gun is for the hunter.
  • 1.3.4 — Hitboxes again. Tuning alerts if you miss three times. LSS starts correctly when the second-to-last player leaves.

If your Patient GUI feels “loud” after three fails, that is 1.3.4, not a script. Leave the machine. Patient tasks still pay per success.

1.3.5 — the nerf patch people still feel

Roleplay servers. Screenshots of Elite without a hunt. Honest use of VIP.

Deficient remodel and a second microwave. Cosmetics and jokes. Microwaves do not win rounds.

Experiment. Leeking Heat highlights all Scientists for 2 seconds. Too close to the puddle → Experiment 5-second speed. Heat damage 40 → 30. Stun immunity 5 → 10. Heat is a scanner and a tempo tool, not a one-shot. Practice it on the abilities page and the mid-article video.

Class S range 200 → 100. The gun left sniper catwalks. You hold medium halls on the facility map. This is the number one “my Class S feels weak” complaint that is actually the patch working.

What 1.3 did not add

No public codes. No verified scripts. No official Trello. Another Cup / Zako uniforms were (and are) rumors — patch 1.5 still does not confirm them. 1.4 exists in community titles; we do not invent a full 1.4 changelog without a studio post.

How to play like it is still 1.3 math

Because it is. 1.5 is the icon sticker. The combat sheet you feel in August 2026 is 1.2 Patients + 1.3 gun/LSS + 1.3.5 Heat/range. Scientists bleed timer on machines. Hunters plant Heat on unfinished Patients. Class S peels in 100-range halls. Last Standing is mute-audio looping while Heat is the only damage that still hits a perfect juke.

If a May 2026 clip shows a 200-range stun, ignore the clip. If an April clip shows the old map, ignore the clip. Trust getting started plus this family of notes.

Scientist guide, Experiment guide, controls, links for the Roblox group. Report bugs to 3uf Studios. This wiki is unofficial and will not patch your hitboxes.

The video in the middle is a post-Heat-update Experiment showcase so you can see the 2-second highlight and recovery on each skin after 1.3.5.

FAQ

Frequently Asked Questions

Quick answers for Scientist, Experiment, and Class S players.

When was Class S added to Broken Harmony?

Patch 1.3.0, then range-nerfed to 100 in 1.3.5. Role page: Class S.

When was Last Standing added?

1.3.0. Timer 1:30, 10-second highlight. Guide: Last Standing.

Is 1.3 still the combat patch in Beta 1.5?

Yes for the gun, LSS, and Heat scanner. 1.5 is the live icon. See patch 1.5.

Did the map change in 1.3?

Yes. Use the facility map instead of pre-1.3 hallway VODs.